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Interactive Ray Tracer for Cell Broadband Engine

A proof-of-technology visual demonstration of the graphics power of the Cell Broadband Engine for realistic real-time animation on the Playstation 3 or QS21 platforms.


Date Posted: August 29, 2007
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Downloadable file(s) available for Interactive Ray Tracer for Cell Broadband Engine.
Filename File size Description

iRT-1.0-1.ppc64.rpm    1260KBApplication file for Interactive Ray Tracer for Cell Broadband Engine
iRT-scene-1.0-0.ppc64.rpm    20028KBScene data for Interactive Ray Tracer for Cell Broadband Engine
iRT-stanford_bunny-1.0-0.ppc64.rpm    6032KBScene data for Interactive Ray Tracer for Cell Broadband Engine
iRT_shaders_560p.mov    16480KBMOV file about Interactive Ray Tracer for Cell Broadband Engine
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View screenshots:
Reflective Ambient Occlusion (Indirect Lighting) Shader

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Related technologies

For platform(s):
Multi-Platform

For topics:
Cell Broadband Engine Architecture (CBEA), Graphics, linux, visualization


Related resources

summary with pictures (PDF)

PS3 real-time ray tracing (video)

Interactive Ray Tracer in action (movie)

Press Articles

 

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