IBM®
Skip to main content
    United States change      Terms of use
 
 
Select a scope:    
     Home      Products      Services & industry solutions      Support & downloads      My account     
alphaWorks  >  Research topics  >  Cell Broadband Engine technology  >  

Interactive Ray Tracer for Cell Broadband Engine

A proof-of-technology visual demonstration of the graphics power of the Cell Broadband Engine for realistic real-time animation on the Playstation 3 or QS21 platforms.


Date Posted: August 29, 2007
Overview Requirements Download FAQs ForumReviews
QuestionNumber of responsesAverage scoreRating
Capability12.002 Stars
Usability15.005 Stars
Reliability15.005 Stars
Installation15.005 Stars
Information11.001 Stars
Overall13.003 Stars
Write your own review on Interactive Ray Tracer for Cell Broadband Engine
Completing a review does not require your personal information, and you will not be contacted regarding your review. For questions about this technology, please visit the discussion forum.





Please tell us your role:
(check all that apply)
 
View screenshots:
Reflective Ambient Occlusion (Indirect Lighting) Shader

Download now Download now

Related technologies

For platform(s):
Multi-Platform

For topics:
Cell Broadband Engine Architecture (CBEA), Graphics, linux, visualization


Related resources

summary with pictures (PDF)

PS3 real-time ray tracing (video)

Interactive Ray Tracer in action (movie)

Press Articles


    About IBM Privacy Contact